
High levels of Encyclopedia will give you a Mind-Palace every bit as grand as Sherlock's. Your pride and vanity will render you vulnerable to flattery. It's a very useful and functional skill for a detective to have - but, like all skills in Disco Elysium, Logic has a voice and this voice is particularly flawed at higher levels. Logic enables you to analyse the world, and to steer clear of certain intellectual pitfalls. It's one of the most straightforward skills to wrap your head around. But be sure not to think of this as the "detective skill set", because all 24 skills will allow you to become a better detective - just in very different ways.
All of which are true - and may encourage you to invest heavily in Intellect, because all of this sounds pretty vital for a detective to have, right? And it's true that, for the ultimate puzzle-solver - the Sherlock archetype, if you like - Intellect is the way to go. Now let's go through each of the skill sets in turn, so that you have a better, fuller idea of what you might want to focus on for your own Disco Elysium character.ĭisco Elysium describes your Intellect ability as your "raw brain power", "how smart you are", and "your capacity to reason". The other thing to note is that while having any skill too low is obviously bad, upgrading any skill too high will also bring various negative effects and character quirks.
Therefore, your focus of abilities and skills is probably the most important choice you can make in the entire game. This will give that skill a +1 bonus, and it will also raise the learning cap of each skill in that set by 1.Įach of the 24 skills in the game will pop up many, many times throughout your playthrough of Disco Elysium.
The second part of character creation is to set a Signature Skill. For example, a pair of trousers might increase your Electrochemistry but decrease your Savoir Faire. You can equip clothing and items (or use the Thought Cabinet system) to adjust certain of these skills on top of the skill points you've assigned. For example: if you set your Intellect to 6 (Genius) then each of your Intellect skills (and their learning caps) will be set to 6. As you level up through the game, you can spend skill points on any of these 24 skills - but the value you set your four abilities to will determine the base level of your skills, as well as the learning cap for those skills (that's how many skill points you can put into that skill in the future to level it up). These four abilities each influence a set of six skills. If you pick the latter, you can assign a maximum of 12 points across all four abilities, and each ability must have a value between 1 (Terrible) and 6 (Genius). You can start if you prefer by picking one of the three archetypes (Thinker, Sensitive, or Physical), which will automatically set your four abilities to certain levels - or you can assign the points yourself by creating your own custom character. We'll go over each of these in more detail in a moment. When starting a new game of Disco Elysium, the first thing to decide upon is the leaning of your four abilities: Intellect, Psyche, Physique, and Motorics. Here are the main points you need to get your head around regarding abilities and skills: There's an awful lot of thought that goes into creating a new Disco Elysium character. Manage cookie settings Disco Elysium skills - how character creation works To see this content please enable targeting cookies. Our Disco Elysium skills guide will walk you through how character creation in Disco Elysium works, before explaining each of the 24 skills at your disposal and how each one can change your story - for better or worse. With the four primary abilities of Intellect, Psyche, Physique, and Motorics each influencing a set of six distinct secondary skills, there's an enormous amount to learn and figure out before you even begin to delve into the story itself. The Disco Elysium skills and character creation system, much like the game itself, is big, brilliant, bizarre, and bewildering.